Figma is a feature-loaded design tool with tools designed to help users mockup, edit and design websites. The platform takes a more collaborative, cloud-based approach to design, which means it allows team members to design simultaneously and give each other continuous feedback as they work. This makes collaboration simpler and more effective. A free plan is available on Figma, however, premium plans offer more extensive tools and robust capabilities for web design and development as well as collaboration.
Capabilities |
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Segment |
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Deployment | Cloud / SaaS / Web-Based, Desktop Mac, Desktop Windows, Mobile Android, Mobile iPad, Mobile iPhone |
Training | Documentation |
Languages | English |
Real time collaboration, real time commenting, and exporting
It's super slow, and drains all resources on my computer. I literally have to restart my computer every day cause it gets so slow.
Distributed design team collaboration
Helpful to be able to see designs (as well as previous iterations) in one place with ability to comment.
Hard to get started if you're a collaborator vs. a designer (e.g., main use case is to review designs rather than create them)
Has helped us to continue the conversation for designs in a more concrete way and provide feedback in a more convenient way for our designers
Its free and very intuitove and fast to use, for simple drafting.
No export options, limited prototyping. Only one option for one action.
Designing simple websites and drafting UIs
Bundles everything a designer needs into a single solution that works well with software developers.
Generally it's clunky. It's incredibly slow, there is no native rendering, links don't always link to correct places on the mocks.
Designers replaced Sketch and Zeplin with Figma. Engineering hand-off happens through Figma as well.
I love the way you can have multiple people collaborate in a design from different computers. Also, the ability to create templates with locked layers, that you can share with others so they can use to create the final visual assets that abide to the design rules you define, is a powerful way to give your business users a tool to create design assets on their own, without messing up your brand. It's also pretty easy to learn and use, which makes it a great tool for non professional designers
Some slowness on the collaboration, but nothing too serious.
Besides creating design assets from scratch, I'm using Figma to create templates of assets (like Social sharing images) that my business users can use - this allows us to scale since we are effectively supporting a growing number of business users with the same design team.
You can create very clear diagrams and it is great for sharing information. Also a valuable tool for page design.
The learning curve is quite high, because there are limited options on how to manipulate the elements, you almost need to learn how to hack it to do what you want.
It is a simple (maybe too simple) design planning tool used to share information and map out designs.
I do like that there is functionality that allows for quick team collaboration and that you have the ability to demonstrate the flow for stakeholders and others.
It's not as intuitive as I would like, and you have to download and install plug-ins to perform what I thought would be basic functions like creating a table. And once you have the plug-ins installed, it's not as simple to modify the tables' settings without having to go and adjust things one by one manually.
It allows for frequent collaboration between UX and development team members, and it allows the UX team to create wireframes, and demonstrate the flow.
collaboration. multiple users on the same file editing and moving around at the same time. The comments and dealing with the comments are very handy.
We had paid for multiple users but somehow they ended up with their accounts (not part of the same team account) even though we were working on the same file. We didn't find out until one of our users couldn't edit anymore. Then we found Figma was overcharging us, including for the user that had paid but couldn't edit. Figma acknowledged it was their mistake and it was confusing and misleading but they still refused to fix the problem and didn't refund the fees paid for when the user couldn't edit.
Website design